[ui] ui dla generatora
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7
Assets/Scenes/StartScene.unity.meta
Normal file
7
Assets/Scenes/StartScene.unity.meta
Normal file
@ -0,0 +1,7 @@
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fileFormatVersion: 2
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31
Assets/Scripts/CameraControl.cs
Normal file
31
Assets/Scripts/CameraControl.cs
Normal file
@ -0,0 +1,31 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Assets
|
||||
{
|
||||
public class CameraControl : MonoBehaviour {
|
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|
||||
public float moveSpeed = 0.5f;
|
||||
public float scrollSpeed = 10f;
|
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|
||||
private bool _shouldMove;
|
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|
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private void Update()
|
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{
|
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_shouldMove = Input.GetMouseButton(2);
|
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}
|
||||
|
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void FixedUpdate()
|
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{
|
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if (Math.Abs(Input.GetAxis("Mouse ScrollWheel")) > float.Epsilon)
|
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{
|
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transform.localPosition += scrollSpeed * Input.GetAxis("Mouse ScrollWheel") * transform.forward;
|
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}
|
||||
|
||||
if (_shouldMove)
|
||||
{
|
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transform.localPosition += moveSpeed * (-Input.GetAxis("Mouse X") * transform.right + Input.GetAxis("Mouse Y") * Vector3.back);
|
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}
|
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}
|
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}
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}
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11
Assets/Scripts/CameraControl.cs.meta
Normal file
11
Assets/Scripts/CameraControl.cs.meta
Normal file
@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 7af1bad35a0dbc537b4010930679a016
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externalObjects: {}
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -14,6 +14,7 @@ namespace Assets
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private Map _result;
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public IEnumerable<IAnnotationPass> AnnotationPasses => _annotationPasses.AsEnumerable();
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public IGridGenerator GridGenerator => _gridGenerator;
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public Map Result => _result;
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public bool IsDone => _result != null;
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|
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|
@ -41,9 +41,6 @@ namespace Assets
|
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|
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private void Update()
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{
|
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if (Input.GetMouseButtonDown(0))
|
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GenerateRandom();
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|
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if (_rerender)
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{
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Render();
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|
23
Assets/Scripts/SceneSwitcher.cs
Normal file
23
Assets/Scripts/SceneSwitcher.cs
Normal file
@ -0,0 +1,23 @@
|
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using UnityEngine;
|
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using UnityEngine.SceneManagement;
|
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|
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namespace Assets
|
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{
|
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public class SceneSwitcher : MonoBehaviour
|
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{
|
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public void LoadUnderground()
|
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{
|
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SceneManager.LoadScene("Scenes/CaveGenerator");
|
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}
|
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|
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public void LoadOverworld()
|
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{
|
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SceneManager.LoadScene("Scenes/OverworldExample");
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}
|
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|
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public void LoadMenu()
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{
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SceneManager.LoadScene("Scenes/StartScene");
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}
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}
|
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}
|
11
Assets/Scripts/SceneSwitcher.cs.meta
Normal file
11
Assets/Scripts/SceneSwitcher.cs.meta
Normal file
@ -0,0 +1,11 @@
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@ -17,7 +17,9 @@ namespace Assets.Utils
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foreach (var (v, i) in vertices.Select((x, i) => (x, i)))
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{
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Gizmos.DrawSphere(v, 1);
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#if UNITY_EDITOR
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if (displayLabels) Handles.Label(v + offset, $"{i} at {v.x:F2}, {v.z:f2}");
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#endif
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}
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}
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|
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|
Loading…
Reference in New Issue
Block a user