using System.Collections.Generic; using System.Linq; using Assets.Common; using Assets.Voronoi; namespace Assets.Map { public class Location { public List Sites = new List(); public IEnumerable Points => Sites.SelectMany(site => site.Vertices); public IEnumerable BoundaryPoints => BoundaryEdges.SelectMany(edge => new [] { edge.Item1, edge.Item2 }).Distinct(); public IEnumerable InsidePoints => Points.Except(BoundaryPoints); public List<(int, int)> BoundaryEdges = new List<(int, int)>(); public Point Center => PointUtils.Mean(Sites.Select(s => s.Point)); public LocationType Type; public void AddSite(Site site) { site.Location = this; Sites.Add(site); FixBoundaryEdges(site); } private void FixBoundaryEdges(Site site) { var a = BoundaryEdges; var b = site.Edges.Select(x => x.Item1 < x.Item2 ? x : (x.Item2, x.Item1)); BoundaryEdges = a.Union(b).Except(a.Intersect(b)).ToList(); } } public class LocationSite { public readonly Site Site; public Location Location; public LocationSite(Site site) { Site = site; } } }