24 lines
615 B
C#
24 lines
615 B
C#
using System;
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using System.Collections.Generic;
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using Assets.Common;
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namespace Assets.PointDistribution
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{
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public class RandomDistribution : IPointDistribution
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{
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public readonly int N;
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public readonly Random Random;
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public RandomDistribution(int n, Random random)
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{
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Random = random ?? new Random();
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N = n;
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}
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public IEnumerable<Point> Generate(double width, double height)
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{
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for (int x = 0; x < N; x++)
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yield return new Point(Random.NextDouble() * width, Random.NextDouble());
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}
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}
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} |