inz-00/Assets/Editor/MapRendererUI.cs
2019-11-16 20:54:04 +01:00

22 lines
452 B
C#

using Assets;
using UnityEditor;
using UnityEngine;
namespace Editor
{
[CustomEditor(typeof (MapRenderer))]
public class MapRendererUI : UnityEditor.Editor
{
public override void OnInspectorGUI()
{
var target = this.target as MapRenderer;
DrawDefaultInspector();
if (GUILayout.Button("Render"))
{
target.Render();
}
}
}
}