12 lines
222 B
C#
12 lines
222 B
C#
using Assets.Common;
|
|
using UnityEngine;
|
|
|
|
namespace Assets.RenderPass
|
|
{
|
|
public interface IRenderer
|
|
{
|
|
void Render(Map map, Component component);
|
|
|
|
void DrawGizmos(Map map, Component component);
|
|
}
|
|
} |