27 lines
602 B
C#
27 lines
602 B
C#
using System.Collections.Generic;
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using Assets.Common;
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using Assets.Voronoi;
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using UnityEngine;
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namespace Assets.Map
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{
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public class Location
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{
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public List<LocationSite> Sites = new List<LocationSite>();
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public List<int> BoundaryPoints = new List<int>();
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public List<(int, int)> BoundaryEdges = new List<(int, int)>();
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public LocationType Type;
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}
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public class LocationSite
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{
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public readonly Site Site;
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public Location Location;
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public LocationSite(Site site)
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{
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Site = site;
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}
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}
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} |