inz-00/Assets/Map/LocationSite.cs
2019-08-16 16:48:49 +02:00

27 lines
602 B
C#

using System.Collections.Generic;
using Assets.Common;
using Assets.Voronoi;
using UnityEngine;
namespace Assets.Map
{
public class Location
{
public List<LocationSite> Sites = new List<LocationSite>();
public List<int> BoundaryPoints = new List<int>();
public List<(int, int)> BoundaryEdges = new List<(int, int)>();
public LocationType Type;
}
public class LocationSite
{
public readonly Site Site;
public Location Location;
public LocationSite(Site site)
{
Site = site;
}
}
}